Ressources
The ressources ingame are very important for your progress. On every map the ressources have a fixed place but will spawn with a randomly generated amount on it. If you win a map all your collected ressources converts into skillpoints by the ress-multiplyfactor (see skillstar) Every map starts with 0 Gold, 0 Rubonium and 0 Amnestryth on your ressboard (ressboard see HUD).
While you play a map you can gather three different ressources:
Gold
Rubonium
Amnestryth


Gold is the basic ressource to build up buildings, buy upgrades, modules, ...
Because it is not that rare it has a lower value on converting to skillpoints after winning a map.
Gold can be gathered by your mainbase or the gold extractory.
Rubonium is the second ressource and is needed for some buildings, modules, ...
It´s more rare than Gold and has a much better converting value to skillpoints if you win a map.
Rubonium can be gathered by the rubonium extractory.
Amnestryth is the third ressource and is needed for some buildings, modules, ...
It´s the rarest ressource ingame and has the best converting value to skillpoints if you win a map.
Amnestryth can be gathered by the amnestryth extractory.
By chance the airsupply drops a supportbox with ressources that can be collected.